• Wage war against other guilds for control over territory. Capturing a city provides a passive bonus to guild members. Siege all three and dominate the country.
  • Hundreds of items to collect and loot to hunt down. From hidden spells to legendary artifacts.
  • A competitive and optional PVP environment. Prowl the map in a party because danger is never too far away.
  • Public events throughout the map. Take on tough challenges with the aid of other players. These dynamic event are always active and changing locations, making the world alive and engaging.
  • Over 40 quests to do, and more being added all the time.
  • Endless depth and spell customization options. With thirty public different spell trees that every race can dive into, building your character is often a fun challenge in itself.
  • Free to play, with optional paid subscription benefits and microtransactions; enjoy the entire game FREE.
  • This game is LIVE now, join from Byond.com -- standalone coming soon!
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Our new logo, thanks to Marco1212!

Today's update was mostly number changes for some monsters and implementing the new logo, but I did introduce a new screen fade to character deaths.

Click here to view a gif of the new death animation (warning: Large file!)

The PVP arena is coming along nicely, it's mostly done up to the point of having to start plugging a UI into it, but I'll probably release it early to be tested without a full UI using basic input() and whatnot since I hate doing UI and don't want to bog down the release of it on my lack of desire to do so.

I've been rewarding people for screenshots and gameplay videos, so get in on that if you want some free stuff.

I'm planning to work on a website for the game, and the standalone is functional but ugly (like me!) so I'll pretty that up soon and put it up for download in a few places. I also want to start posting it in more places using the standalone and all the new gameplay media I've gotten from the community. I've also had an offer to make a good trailer for it, and even gotten some interest in posting it on a few upcoming Indie game platforms by those who are developing them.

Anyways, that's about it this time around, here's the actual notes for this release.

Update Notes - May 24th, 2017

    • Addition: When dying there's now a visual effect.
    • Addition: Crellus Runts have been added to the swamp.
    • Addition: A new logo has been added, thanks to Marco1212 for their contribution!
    • Change: Bandits now wear bandit gear.
    • Change: Bandit leaders now properly spawn lesser spawns when respawning.
    • Change: The Stinnox Queen has been weakened a bit.
    • Change: PIXEL_SCALE has been enabled on most things.
    • Change: Pixel distort zoom has been enabled. (May change this to normal)
    • Change: Grubs have had their ranged abilities removed, but their melee strength increased.
    • Change: Skeleton Archers have been slowed down a bit.

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Eternia Installer

Eternia Installer

Full Version

The official launcher installer, used to run the game without BYOND


For where it is now, Eternia: Battlegrounds is an incredible game.

The battle system is comprehensive. With 31 different spell trees, and the ability to buy into more then one, there's an almost limitless variety to what you can use. The battles are live, meaning that to win you need to use both strategy and skill to your advantage, and know how to use your magic.

The map itself is incredibly expansive. Three cities spread across a number of locales, including a frozen mountain, a wide open desert, cave systems, forests, marshes. And a difficult dungeon with which to test out your skills on something a bit higher stakes.

The game is still in early development, but the updates planned are incredibly interesting. Including things like a market place, and non combat related skills to learn, they'll most likely greatly expand on what is already a fairly entertaining game.

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