The Goblin is a basic enemy, he will operate on standard "Wander until player found, then chase" AI. I'm still deciding whether to restrict him to rooms or not. Probably not. I may make them walk between chests instead of wandering.
The Goblin is a basic enemy, he will operate on standard "Wander until player found, then chase" AI. I'm still deciding whether to restrict him to rooms or not. Probably not. I may make them walk between chests instead of wandering.
The Goblin is a basic enemy, he will operate on standard "Wander until player found, then chase" AI. I'm still deciding whether to restrict him to rooms or not. Probably not. I may make them walk between chests instead of wandering.