A unique single player experience where you take control of a goverment created test subject fighting for his life. Featuring unique quick-time moments, plenty of stealth style gameplay, experience and upgrade system, beautiful levels with amazing open style play. Experience the escAPE in many different ways with my soon to be patented CreativeController(tm) a unique system that evaluates the players ability and inventory and opens up and closes down areas of the world, for example a skilled player who has alwasy gone the hard way will be presented with even harder tasks to deter them onto an easier path, complete the harder part and get rewarded, take the easy path and miss out on thos goodies. This is being made as a solo project at the moment but future references will be needed: Texture artist, Static Mesh Modeller and Sound Effects will all be required at some point, I will post about that when ready, but for now just enjoy the media.

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Sewer Drop Point
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Description

Heres a quick render of my static mesh for the Drop point into the abyss section of the game, the actual floor in game is painted terrain so I didnt render it here to focus more attention on the shadow detail cast on the floor. Thats a 1024 bit light resolution not the normal 32.