the story is about the brother of Gordon Freeman, not having interest in studies in the laboratories of Black Mesa although there are gone, he decided to escape through the ventilation duct!
A completely buggy, broken and un-optimized mess, this review does not even describe the lack of work, effort, and artistic integrity contained within this "game".
Everything in this game is a complete mess, even the intro cinematic demonstrates the lack of effort and thought put in perfectly. Using a generic grassland backdrop with a cube, it spans for minutes a crude poorly written story, using text which literally blends into the background as it shifts from night to day constantly, becoming unreadable for minutes at a time.
The game-play itself is bare-bones and broken, the player character is incredibly slippery and accelerates randomly as you attempt to walk, he jets forward whenever you attempt to jump and move at the same time. The performance of the game is hideous, not only is it an ugly ugly game with lots of stole content, but it runs ugly too. Even on its lowest settings, I was lucky to get 20-30 frames in most parts. I assume this is due to a lack of optimization of any kind, and should have been fixed before release and is 100% unacceptable.
Nothing in the game really makes any sense nor does it attempt to explain itself, not in game play and nor in story. It is literally video game equivalent of word-soup. The player can re-spawn and only has a limited number of lives before restarting a chapter, but never tells me where my lives are. It tells me I picked up "13 Armors" but my "armor" bar only shows "1". Nothing in this game makes any sense at all and I see no connection to Half-Life, sans the stolen content from it.
I can't even finish it as the 2nd chapter has a jumping puzzle that is impossible due to the awful game-play, controls, performance and glitches such as the platforms disappearing.
There is truly no redeeming factors I can find in this and I question why the author(s) released it in the state it is. Its an affront to the art of video-games and design and was clearly never finished nor cared about and was simply slapped together.