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Eraser follows a computer technician as he is sent inside a rogue system to complete repairs. Using physics objects to solve puzzles you must try and work your way to the core of the system, where a final choice is waiting for you.

Add media Report RSS Non-Euclidean Level Design Demo
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Description

This video is a quick demo that I made, showing off the non-euclidean style that will make up part of the level design featured in Eraser.