I've been waiting for awhile to be able to push this one out, but Ensign-1 finally supports working multiplayer with co-operative play and randomly created worlds. I won't bore you with long text right away, so here, a video!
Each time you start a new server, a new space gravity well is randomly generated. Each generated gravity well will have a hotspot for players not far from the Ensign. Either an enemy station, a ship, or a starbase. This hotspot will optionally be surrounded by asteroids or ice crystals, as well as randomly generated space clouds (whatever they are, they look cool, shut up), and planet and sun positions. In addition, each area will start with a random number and placement of enemy ships. But look out!, as these ships will continue to randomly spawn in as long as players are present. So if you decide to battle it out amongst friends, expect some hostile AI interference before too long. Future versions of the server will let admins optionally turn these enemies off.
Here are a few screenshots of randomly created worlds I've come across in my adventures
Future plans are to continue the path that the multiplayer is on. Work on smoothing out and fixing up the FPS play in multiplayer, and then moving on to more online features. Soon, I'd like to bring in a goal for the online portion, and the ability to upgrade your starting fighter and equipment, either through rank or money, or both. I'd also like to start bringing in those other player controlled factions into multiplayer, letting players either join the pirate or alien factions as well.
So stay tuned for the next update!