In Electro Bobble you play a Bobble of electricity that lives in a thunder cloud. You must avoid falling out of your cloud by jumping between platforms and use weapons and special powers that you collect as you jump to defeat the Electro Meanie minions and bosses. Electro Bobble is a vertically scrolling “bullet-hell” style platformer, and is procedurally generated and so no two play-throughs are the same.

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0 comments by DiadoGaming on Apr 26th, 2013

Electro Bobble Screen ShotElectro Bobble is now only €3.99 - that's €2 off, permanently!

Inspired by our distributor FireFlower's recent Easter sale we have decided to permanently reduce the price of our vertical bullet-hell platformer shoot-em-eup, Electro Bobble, by €2! This means you can now get it for the ultra-low price of just €3.99!

There's never been better time to hop from platform to platform, blowing Electro Meanies out of the air, and save your thunder cloud (not to mention supporting a small indie game studio in the process!), so go and check Electro Bobble out!

Click here to find out more about Electro Bobble!

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Electro Bobble
Platform
Windows
Developer
Diado Gaming
Engine
XNA
Contact
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Official Page
Diadogaming.com
Release Date
Released Feb 5, 2013
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @diadogaming

New version of our DoubleNumbers #casual #number #puzzle game for #Android, out now featuring an all-new Timed Mode! T.co

May 10 2015, 4:37pm

RT @FireFlowerGames: Electro Bobble - A vertically scrolling arcade shoot-em-up platformer. T.co #DiscoverFireFlower http…

May 7 2015, 7:17am

In other news: a DoubleNumbers release? This weekend? I don't know, have you been good enough?! #gamedev #android #indiedev

May 2 2015, 7:31pm

Cutscenes: please don't.

May 2 2015, 7:29pm

RT @tha_rami: For those of you who missed it, @gameloadingtv is a wonderful slice of indie game dev & available RIGHT NOW for $9. T.

Apr 21 2015, 4:41pm

The new timed mode on DoubleNumbers is so much fun! Watch this space for release details later this week! #gamedev #android #free #indie

Apr 21 2015, 2:44am

Added timer warning / random motivational text to game over screen for DoubleNumbers. In testing tonight, released by the weekend! #gamedev

Apr 21 2015, 2:42am

Train delays last week delayed the DoubleNumbers update (don't ask), but it's almost done and will be releasing this week! :-) #gamedev

Apr 20 2015, 3:08pm

@danthat Or you managed to write some strange sequence that caused them to go into a trance and forget who they are?

Apr 18 2015, 2:55am

@dominsbeard I work on the train, which is I guess similar, and pretty much stick headphones on and lose myself in my own mental environment

Apr 17 2015, 3:32pm

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