From the creators of the highly acclaimed "Juniper's Knot" comes "Dysfunctional Systems: Learning to Manage Chaos". Dysfunctional Systems is a visual novel series featuring Winter Harrison, a student mediator from a utopian world. What is a mediator? A mediator is a person who travels between chaotic worlds, attempting to resolve the issues plaguing them. The first entry in the series follows her second mediation, where she shadows the experienced and aloof mediator: Cyrus Addington. "Dysfunctional Systems: Learning to Manage Chaos" features two distinct endings, unlockable bonus art, an animated opening video, and a jukebox of in-game music.
I personally would give this a 10/10 but since this is my first review I am not allowed....and I guess this is only the first episode after all.
I thought the storyline was really in depth and engaging, and it made me very emotional. I have yet to get the second ending, and I look foward to seeing where the other ending takes me.
The art is breathtakingly beutiful and the characters are all beutifully desgined. The music is just as amazing. The music is simple yet effective, and hits your emotions just as powerfully as the story.
Overall great in everyway possible. My only complaint was that it was a little bit short, and there are many questions unanswered. Yet this is only the first episode after all and just an introduction of what is to come. I will definitely be getting the next episode. I highly reccomend this visual novel to anyone who is a fan of Visual Novels or just wants a breathtaking and emotional story to read.
This was hands down the VN experience to get me into VNs.
Gorgeous art, a great and fitting soundtrack, a really gripping story, all masterfully thrown together into what I consider my favorite VN.
All in all it was a great experience, and I highly recommend it.
I just hope we wont have to wait too long to see a continuation of it!
i really like the graphical style, and the music, but the dialog which is what drives the game entirely is so dry and unintersting. there is no attempt to create relatable characters or setting, the player (or observer, as it were) is thrown into the middle of two people's venture through society.
at its heart this game seems like little more than an electronic post modern social studies dissertation. fascinating i guess, if you like being bored.
I just finnished the episode (both paths), and I must say it was interesting...
I like both endings, non of them were better than the other, they both had there strong points. (even if one path had little to non interaction).
I am conflicted on which of the paths are better, my initial reactios in the the Cyrus path was better... But now that I think about it, I do not know.
This game definitely deserves a 10, no question. I love everything about it.
The UI is very smooth and descriptive without being in the way. It's easy to forget it's even there, yet you have the ability to do anything you want with just one click.
The art style is wonderful. The characters are drawn very well, and they have several different poses (both subtle and obvious) for different situations.
The characters were very well done. In a short amount of time, through both direct explanation and observation, the characters come to life in a very realistic way.
The story was very well done, though a bit short. I believe this is an episodic game, however, so there will likely be more story later. It was very engaging and interesting, with a gut-wrenching twist at the end.
The music was very nice, paired with appropriate sound effects. It served its purpose well, and it was never overbearing or annoying. I especially like the simple music of the menu.