Dungeon Keeper 2 was the sequel to Peter Molyneux's Dungeon Keeper and prequel to the canceled Dungeon Keeper 3. Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface. This was charged as a setup for the sequel, where the gems would be used to invade the surface world and defeat the faction of goodly heroes. The most immediate change from Dungeon Keeper is in its graphics; the world is now fully 3D. Where monsters were previously sprites, they are now 3D models.

Description

Secrets is a map with several secrets in it. Once more Keeper 1 is in the firing line between two other keepers, this time with no protection or helpful creatures. They have gems but the other players don't - being attacked is inevitable. If Keeper 1 explores a little it might save his life. I have been unable to test this one due to the game spontaneously crashing whenever I press the Objectives button, randomly whilst playing and whenever I try to load a map made on this PC (even though they work on my brother's PC...). So, if there's anything you think could be improved about this map please tell me. To install extract all files to the maps folder in the editor folder in the data folder of your DKII directory.

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Secrets
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Silencian Author
Silencian - - 7 comments

I have plans for a five-map skirmish thing, like a campaign, that can be done in any order. I just need to work out the story first. Nearly got it, though. :D

I think I may have finished it by Monday.

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Silencian Author
Silencian - - 7 comments

Sorry... I hadn't finalised the story until today, as well as what will be on each map. You have to challenge the Dark Gods for their power.

The Dark God's names (and what they're god of) are:

Vulcan, God of Constructions;
Etheria, Goddess of Magic;
Rock, God of Terrain;
Herne, God of Creatures.

The fifth god, who will be nigh impossible to defeat if you play against him at the difficulty you should play against all these at (Master Keeper level AI) is:

The Dark Keeper, Abaddon. God of Keepers.

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Each dungeon has something different to make it difficult, culminating in the binding restrictions of the last map. :)

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Alphabrett
Alphabrett - - 1 comments

How do i access those map packs you were talking about? With the 5 Dark Gods?

That is, assuming you completed them... :L

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