The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to. Your pretender controls one of over sixty different nations and with the help of that nation he will spread his word and battle the other pretenders. Dominions 3 is a turn based strategy game. You can play single- or multiplayer (1 - 23 players) with simultaneous turns. There are more than 1500 different units, 600 spells and 300 magic items in the game. The game also features a medieval musical score by Erik Ask Uppmark and Anna Rynefors, both awarded the title of Musicians of the Realm by the Swedish Zornmärkeskommiten. Dominions 3 is a highly detailed game and a 300 page pdf manual is included in the download.
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So what is different in first two games? | Locked | |
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Jul 3 2013 Anchor | ||
I'm bit curious at what stuff has been changed by third game? Is third game just bug fixed new game mechanic updated version of first two ones? |
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Jul 3 2013 Anchor | ||
No. Each one grew massively. A new version usually marked the same game but going off in a new direction. But it would take me some backlooking to remember what they were specifically. |
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Jul 4 2013 Anchor | ||
From DomPPP to Dominions 2:
From Dom2 to Dom3:
Then there was the continuous bug fixing, which has been going on all the time. There are bugs in DomPPP that do not exist in Dom2. There are bugs in Dom2 that do not exist in Dom3 (such as the sieging and besieged forces switching places if one of them is attacked by the Wild Hunt). Just as there are bugs in Dominions 3 that will not exist in Dominions 4 because they have been reported during the beta and fixed. There has also been a constant increase in mapmaking and especially modding capabilities in terms of what you can do, addition of new modding and map commands, extension of the limits for everything etc etc. So, while the engine beneath the hood is essentially the same, every iteration of it has seen massive expansion, enlargement, major structural changes and alterations to a lot of things. |
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Jul 5 2013 Anchor | ||
Ok, interesting info Thanks for the replies! |
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Jul 7 2013 Anchor | ||
I want to try these out to see what they're like and hear the music (I assume it's different?) but $20 is too much... and I'm someone that didn't mind dropping $60 on Dom3. If they were $5 a pop I'd probably bite. I can't be the only one that thinks the current price is too high, right? |
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Jul 8 2013 Anchor | ||
Umm price for both of them on Desura is 8 euros so it total it is 16(or little bit less since ,99 prices )... Not that you should buy them unless you are really curios or want to support developers as descriptions for both of them basically say "Buy Dominions III instead of these two unless you are really curious or want to support us" |
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Jul 9 2013 Anchor | ||
It's $10USD for each $20 for two games that are basically obsolete Illwinter history lessons for diehard Dom3 fans seems kind of high. I love Illwinter and want to support them but I'm not made of money I'm not trying to make a big stink about it, I just wanted someone to throw it out there that the price is kind of high. If people disagree then maybe I'll change my opinion and buy them. A 50% off sale would be nice though, and could maybe draw some attention to Dom4 Edited by: rat123 |
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Jul 14 2013 Anchor | ||
Dominions 1: dominions 2 dominions 3 |
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