Good evening everybody! This will only be a short update of Disco Danger's current state.
To those who played the Open Beta of Disco Danger, I give you a metaphorical round of applause. It is wonderful that people are interested in this, and the feedback I've been getting is useful to further the development of this game.
I can promise that some of the complaints will be answered in the form of a brief tutorial at the beginning of the game, some people have identified that they didn't know what to do early on and got a bit stuck.
The next thing is more diversity of character skins. Funky Francis will be still there for paid, but anyone will start the game with either one or two other characters to choose from. Since Francis is a paid item, it will stay that way so as to not cheat those who have already bought that skin.
Maybe a variation of the DJ as a possible unlock will be a thing? Just wait a few weeks...
Some of the art and animation needs to be cleaned up by the full release, not to mention a few buttons that may or may not have remained as the default Unity ones when we put the Beta up. Whoops. So far there haven't been reports of any bugs, which is good news, since we can use that time to instead iterate on what we have already.
Anyway, hope you all had fun with the Beta. Let me repeat myself: The Open Beta for Disco Danger will remain on this page's link till the end of this week. If you would like to try it and help us out, feel free to do so. Otherwise, just wait and see for the full version. Seeya!