Descension is an action/adventure game with an emphasis on puzzles and story but without forgetting the action. As the only person capable of stopping a planet wide catastrophe, you will explore the darker side of humanity as well as make difficult choices with unknown consequences. With a mystery to unravel, a new world to discover and understand, and possibly all life at stake it will take wit and intelligence, strength and power, stealth and cunning, or some of it all to make it through alive.

Post feature Report RSS Impactful gameplay and lasting consequences

Here we are explaining our approach to impactful gameplay and lasting consequences in Descension.

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Many modern games have vast modding communities that cater to them. In many cases a new idea keeps cropping up as a popular mod. In general that idea is centred around making the game choices have more permanence and making the death of the character of more consequence than reloading your latest save. Descension explores different game mechanics around the idea of persistent choices and saves, differing from the mainstream in an attempt to make the impactfulness of the story more relevant, and the gravity of your choices more poignant. While saving at any point is possible, there is only one save for any particular game started, and using that save is done by logging into your unique character.

Completion Percentage of Game-Mechanic: 75%

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