Defender's Quest is a Tower-Defense/RPG Hybrid for Mac/Windows/Linux. "It's Brilliant" - Rock, Paper, Shotgun "Incredibly Fun" - Destructoid Think Final Fantasy Tactics meets Tower Defense. Defender's Quest tightly focuses on three things: tactical depth, customization, and story. That means no random encounters, no spikey-haired emo kids, no forced time sinks, and no tedious, repetitive battles. The battle system builds off of tower defense, with individual characters taking the place of towers. Each character levels-up, learns skills, and equips gear individually, allowing the player to customize their battle experience and strategy. The overall game structure is similar to "tactical" RPG's, but with a real-time battle system. Game speed is adjustable, and commands can even be issued while the game is paused. Also featuring an engaging character-driven story written by an actual English Major!
I did not knew that DQ will become one of my favorite games of all time. I spotted a game on sale on Steam. Checked the screens, description, some players opinions. Mix of Tower Defense and RPG? That sounded interesting. It turned out that it was a game I was waiting for.
Graphics are really good. They're tidy, have charm. Well, ok cut-scenes could look better, but they're not bad. Still visuals are not important here.
What is important is gameplay. What can I say, it's brilliant. You're placing heroes, of few classes, on battle field, changing tactic with each new level. Characters varies, have nice skills, synergize well. With each battle they gain experience points which leads to new levels and skill points, making your heroes stronger. It adds a little grind to classic Tower Defense game. You can revisit once done levels, increasing it's difficulty to gain bonuses. And then, after the game is over, there is new game plus, making things even more complicated.
You will have Dragon in your team and you will kill sheeps!
Story starts suddenly, with our protagonist Azra, just like us, surprised with events that occurs. With time we will learn about plague and revenants, will find out who is the villain. It's nothing ground-breaking but is good excuse to continue the adventure. There is even a moral decision!
The key part is the dialogues. They're simply amazing. Heroes are crazy so we ends up with many fun jokes, that will leave you with minutes of laugh. There are few misses, still author's sense of humor turns out to be very good. Good stuff.
Defender's Quest is great game. Fantastic example of how well Tower Defense can work with RPG. This game gave me plenty of great time, it offers lots of content, making it one of my better purchases. I recommend it to everyone. You won't be dissapointed.
It's a fun tower defense game. I will be looked for the sequel. I don't have any problems with the play that has me wishing something worked differently.
The story is pretty good. I think it would be ok for the kids except for a bit of language. My oldest would probably be ok, but my youngest probably isn't mature enough. I'd hate for her to parrot a (funny) conversation about the names of the Berserker's muscles in school. Otherwise, I think kids would like the story of the game.
I'm being a bit vague since I don't want to have any spoilers. It's fun. It's funny. I know there are complains about Adobe Air. It worked fine for me on Linux. I liked the mechanics of how you develop your characters.
I bought this game for $5 after I it got first launched as demo on Kongregate. One of my first online game purchase. After that I played the game and really enjoyed it.
After it got upgraded as gold version, I played it again and really enjoyed again. I like how the game has high replay value. This game really has good design, implemented well, and I am lucky to purchased the game when it was cheaper than current price.
I think if you like tower defense with RPG elements, you won't regret for purchasing this game.
Like Tower Defense? Like RPG's? Character visual customization? Proper spelling and grammar? This game has it all, and with no grind required. The creator is helpful and responsive, the gameplay is engaging and fun, and the characters are memorable and clever. Stages can be replayed at higher difficulties, with extra rewards, lending to replayability. This game is a must-have.
This is a horrible game. Despite them claiming to focus on costumisation, tactical depth and story. I only find the story rewarding. The dialogue is witty and good, something I have fully enjoyed. But the game itself is merely a question of giving your guys the best equipment and then placing them around, and go have a snack while everything sorts itself out. Although I wouldn't call this game grind based, since grinding takes some participation on the players part, I would say it is rather bland and meaningless. Watching your guys obliterate one wave of enemies after another so you can get that +something sword, or that level up.