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Decay: Tempus is an upcoming first-person action game that takes place in a distant dark future, in which you play Hiro Hiyazaki, an unsuspecting hero. It's the first game, in a series, in which the player will travel through multiple different time periods, trying to find their so called "friend" and change the world forever.

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Report RSS MSAA support (view original)
MSAA support
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Judicat0r
Judicat0r - - 507 comments

It looks it is working.

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hogsy Author
hogsy - - 619 comments

Yes... I have to say really it does actually make a considerable difference and means that we don't have to done some weird tricks to make screenshots look nice and smooth, and another plus was that it was incredibly easy to implement. Right now the implementation is a bit more solid than it was when I originally took this image (it was pretty much just wedged in) but after some testing I'm somewhat concerned that there may be some issues on certain platforms (MSAA appears to fail on my laptop), though there are fallbacks in place now if this fails but if it does then there isn't much I can do other than suggest to try it on a more up-to-date platform. Perhaps when I have more time on my hands I'll look into a better way to implement support for MSAA but honestly I'm not an expert. It'd be helpful when I'm done setting up the new renderer I'm working on but until then...

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Description

Nothing hugely interesting 'nor exciting but I thought it was better than nothing. I'm sorry about the silence but we are still working on it :)
I might do a video or something next month... We'll have to see.