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Enter a post-apocalyptic wasteland where there’s no evil corporation to blame, or secret government conspiracy. Anyone capable of finding a cure died off long ago… When all you have left is time, it’s important to keep yourself… occupied… Dead Shift is a survival-horror game where anything can become a weapon. Drive abandoned vehicles through crowds of zombies, explore vacant stores and homes, and do what you need to survive.

Add media Report RSS DEAD SHIFT Development Progress #7
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azultain1999
azultain1999 - - 1,445 comments

ahah the girl can become a ZOMBO

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Pablo79
Pablo79 - - 160 comments

Epic ! :D! Good Work.

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PolyVector Author
PolyVector - - 20 comments

Thank you. :)

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kazumo
kazumo - - 1,174 comments

Hell yeah, the game isn't dead! Thanks you guys!

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hate4uall
hate4uall - - 702 comments

Glad to see this game is 'un-dead ' :P

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Metal_Invader
Metal_Invader - - 809 comments

Very cool!

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skullkan6
skullkan6 - - 334 comments

This looks amazing, keep the combat both a challenge and fun, and we may have ourselves the best Xbox indie game of the year... also with the mo-caps if those were test zombie movies, try to make the zombies seem a bit more rabid. If you are going to take inspiration I say study the zombies in Undead Nightmare a perfect mix of the slow walkers and the runners. They start off lazy and unmotivated when they first see you, but the closer you are the more rabid they become!!

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Description

Despite "real life" getting in the way, I have somehow managed to make steady progress on the game.... However, much of my time has been spent converting our apartment into a mini motion capture studio (without blowing our life savings)...

Today was the first day we recorded "usable" data from our OptiTrack cameras, so I felt a video was in order!... The animations shown at the end (not the walking/running) are raw data from 6 OptiTrack cameras, recorded at 100fps... Skunkie herself did the "acting".

Enjoy!

...recorded with FRAPS on a 27" iMac.
Wind sounds by ERH: Freesound.org
(Creative Commons License)