Based on Warhammer 40,000, deep under the central desert of Kronus, a vast honeycomb of skull-lined tunnels and funeral chambers house the awakening Necron menace. Eons ago, these were the boulevards and squares of a great necropolis built to house the bones of the races who had fallen to the Necrons, and ultimately were where the Necrons themselves retire to spend eternity. Over millions of years, sand and rock had covered it all until ill-fated excavations awoke the deathless.

Description

this is the annihilation mod for dark crusade,it adds new units an a few features such as more population cap,wargear mod and increased unit limits

Preview
annihilation mod dark crusade 1.7
Post comment Comments
Lobo80
Lobo80 - - 1 comments

I have to admit, at normal, campaign is hard. And, Skermish, well, it's even harder. I wished easy was actually normal. Easy is way too easy and normal is death and hard is just shut the game off.

Reply Good karma Bad karma+1 vote
Mr.-D Author
Mr.-D - - 735 comments

go Annihilation_Mod\Data\ai open ai control panel and tweak the ai

Reply Good karma+1 vote
Guest
Guest - - 690,421 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,421 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,421 comments

This comment is currently awaiting admin approval, join now to view.

cantaro
cantaro - - 1 comments

I have a problem when I do the installation steps, and I got to the part of using the down mod manager to run the mod, the thing is that I don't know which one it is, there is a file that I think is that one, it's called WXPMod_DCMod.dll, and in case it is that one, I don't know how to use it.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

annihilation mod dark crusade 1.7 has not been tagged yet.