Cuatemock: Grab That Star! is a prototype arcade-action-puzzle game developed by the indie team Stage58. Using both the keyboard and the mouse your mission will be collecting all the stars and get rid of all the enemies in the stage, in order to proceed to the next room. What makes things a bit more tricky is the fact that you will have to place the various platform yourself, because they are not in place! In each level it will be available the 'edit' switches, once Cuatemock is on top of them, using the mouse, you will be able to drag and drop certain brick and platforms, so to make possible to reach important areas of the stage. Uh, I forget to tell you that Cuatemock can't shoot or kill the enemies by himself! Again using your creativity and the 'action' bricks, clear the area to be able to coplete the stage.

Post news Report RSS The new 'destroyed brick' handler

A new system that handles the spawn of destoyed bricks, and reducing the risk of the main character to get stuck.

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Yesterday I realized that despite Cuatemock has the ability to teleport himself to a 'safe' spot in case he gets stuck (by pressing W, 1 of the star collected is dropped, or 1 energy bar is lost in case Cuatemock do not have any star collected when he teleports) there was still the risk to get stuck.

So I did some adjustments, now the bricks can't be placed on top of the 'edit' brick, and in case one of the brick gets destroyed, is accumulated into a variable, and spawned with the mouse, if Cuatemock is over an 'edit' brick.

Very soon I ll post a better quality gameplay video, a full walkthrough of the first stage.

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