A classic roguelike: find your way back to home and fight enemies

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Source code released

News

You can find source code for CryptoRL2 on github, here: Github.com

Code is somewhat organized, so I think could be useful for anyone starts programming, feel free to open issues or ask!

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CryptoRL2 - v1.0

CryptoRL2 - v1.0

Full Version

CryptoRL 2, version 1.0 is out ! Changelog: * add new items: sword (+1 attack) and shield (+1 defense) * From Archifenix: put in menu screen that using...

CryptoRL2 - v0.10

CryptoRL2 - v0.10

Full Version

Hello everyone! This time for my little roguelike, I’ve been focusing in enhance graphics and fixing bugs, here full release notes: BUG avoid monsters...

CryptoRL2 - v0.9

CryptoRL2 - v0.9

Full Version

Version 0.9: * added darker effect for already seen tiles * in game now it's possibile to exit using ESC * BUG solved impassable trap after activating...

CryptoRL2 - v0.8

CryptoRL2 - v0.8

Full Version

A small roguelike, improved in: version 0.8 * added fullscreen option (F2) * add logo in main page, add images for buttons * add random blood pool around...

CryptoRL 2 v0.7

CryptoRL 2 v0.7

Full Version

First public version of CryptoRL2, features: * fight for life in randomly generated dungeons, * permadeath * health potions, invisibility scrolls, torchs...

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Latest posts from @randomtower

RT @HumansNoContext: T.co

Jul 11 2023

RT @cokeandcode: As suggested by @KenneyNL - I've made #unearthed open source Github.com (MIT License) #gamedevT.co

Jun 26 2023

RT @PicturesFoIder: T.co

Jun 7 2023

For me Is the same, but I force myself tò follow only tasks on the core gameplay loop first T.co

Jun 5 2023

RT @xopherchan: What are some non-Eurocentric moments in history you’d like to see made into a board game? Bonus points if it’s not a war.

May 11 2023