Crimson Keep is a first person Hack n'slash roguelite. The player descends into a hellish subterranean labyrinth full of monsters, traps, and treasure. Find the sunken remains of the Crimson Keep and cleanse it. The great power within could be your only hope for escape.
Nice materials! Would be interesting to hear roughly about your process in creating them.
All the two handed maces were sculpted as high poly models and then baked down to lower poly models. Then I used a combination of hand painting and predefined material definitions from 3d coat. Some weapons I didn't really have to make a high poly model of (Like the swords) and just hand painted in some normal map details.