Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.

Media RSS Feed Report media Contagion - Alpha Game-play 2011
Post comment Comments
Derranged Dec 18 2011 says:

Simply amazing... There is nothing more to say.

+11 votes     reply to comment
biodude Dec 18 2011 says:

Wow, great work guys! Videos just keep getting better. I might have something for you around Christmas as well :)

+6 votes     reply to comment
Andrzej_Kocur Dec 18 2011 buried:


Reminds me NMRiH

-8 votes     reply to comment
architectts Dec 19 2011 replied:


+1 vote     reply to comment
Stickman47 Dec 30 2011 replied:

There's no good relation besides that they both have a zombie infection. And this is a GAME, NMRiH was just a mod which I just can't play for some weird reason.(Game maps are broken)

+2 votes     reply to comment
Dieger Feb 18 2012 replied:

i dont see what the problem with him saying its like NMRIH the mod is awesome and if this game is like that i will defenitly buy it :)

+2 votes     reply to comment
xalener Mar 6 2012 replied:

reminds me more of zombie panic: Source :P

+2 votes     reply to comment
Shirk Dec 18 2011 says:

Wow, this is starting to seem like what I wish Left 4 Dead could have been. Are the zombies going to be able to jump, and climb things like ladders and small ledges?

+8 votes     reply to comment
Tatsur0 Author
Tatsur0 Dec 18 2011 replied:

Yes they 'can' :)

+3 votes   reply to comment
gazornonplat Dec 18 2011 says:

This is nice, very moody and atmospheric. I appreciate that any lack of polish is of course due to its early stage of development, but two things I would definitely say are that the HUD is far too overbearing (covering 25% of the screen at all times is way too much), and the ragdolls of dead zombies are far too stiff (typical of Source games, but they just flop over when dead, and it's almost comical looking).

Apart from that this looks great. Looking forward to seeing more from you guys. :)

+4 votes     reply to comment
Tatsur0 Author
Tatsur0 Dec 18 2011 replied:

We agree and the hud can be adjusted in options and the new rigging resolves numerous issues. Appreciate the alpha acknowledgement :)

+4 votes   reply to comment
PeacefulPatriot Dec 27 2011 replied:

Agreed on the subject of ragdolls. It would be really cool if you could include death animations blended with ragdolls, L4D style.

+2 votes     reply to comment
Ashkandi Dec 18 2011 says:

It looks very good, but you can buy L4D1-2 for some dollar, play NMRiH for free and find another zombie mods on the net. I'm a bit sad you're using your cool talents to make an average zombie mod. It would be awesome with mutants or other cool creatures, maybe something like in "the thing" someone is always infected in the party or dunno. I hope you can make some special feature into the game what make it unique.

+3 votes     reply to comment
Tatsur0 Author
Tatsur0 Dec 18 2011 replied:

The game is already something completely different in more ways than one than anything currently on the market. We're not asking anyone to buy the game right now and are keeping quite a bit to ourselves for the time being. I can understand you mistaking it for an average zombie game/mod but we hope you'll stick around and be pleasantly surprised.

+6 votes   reply to comment
SinisterExaggerator Dec 18 2011 replied:

meh imo special zombies is too l4d they are trying something new and no even the alpha video is better than an average zombie mod the quality of models and usage of minor animations is pretty much assured that

+4 votes     reply to comment
ninjaman999 Dec 18 2011 says:

I agree, it looks freaking amazing. But one of the questions I have is will there be some element of progression (Levels for each class/style of play that scale with the difficulty like if im a level one shotgunner, I would play easy difficulty but harder difficulties would be far too difficult) as well as weapons that can be upgraded and customized with attachments and so on? I love that stuff and its one of the reasons I play games like killing floor so much. LET THIS BE MY NEW KILLING FLOOR <333333

+4 votes     reply to comment
SinisterExaggerator Dec 18 2011 says:

Very reminiscent of the biotech labs in ZPS will we be seeing that company again it would be great if little easter eggs like that can be found. I love the fact you have produced an animation for the minor parts of gameplay like pushing a button and unlocking doors. Also will the neck bite infect i feel gameplay wise if the neck bite could instant kill the human as it evens up gameplay as the main problem of ZPS was the fact even if u sneak up behind a survivor and attack they can still not die

+4 votes     reply to comment
HEVIS Dec 18 2011 says:

Very impressive alpha gameplay, great job!

+4 votes     reply to comment
CuervoSp Dec 18 2011 says:

Really good work, all of us are waiting to play this awesome creation.

+4 votes     reply to comment
FreDFoX Dec 18 2011 says:

does not look scary

+2 votes     reply to comment
SinisterExaggerator Dec 18 2011 replied:

survival horror is not intended so much to be scary as straight out horror also this is an alpha vid with attention to lighting ambient noises this could very well be scary

-1 votes     reply to comment
FreDFoX Dec 18 2011 replied:

I can only hope)

+2 votes     reply to comment
thekolokolone Dec 18 2011 says:

It looks pretty cool for an alpha but... Dont you plan to enhance the animations/animation system? I mean when players lookin around they're just rotating in a position, and it would nice to see ladder, stair-climbing animations(I mean in half life you just run up on a stair as on a ramp). I dont say that I want you to make euphoria-like animations, but after games like gta(and etc...) source animations looks a bit dumb... :/ Anything else gonna be cool, as I see you got cool objectives there, not just run through the level and stay alive... :D

edit: I liked when the zombie player grabbed another player, this should be the way it got to look when zombies attacking the players, cuz in other scenes its a bit odd when a lot of zombies just waiting in vain around the player... :D

+5 votes     reply to comment
Tatsur0 Author
Tatsur0 Dec 18 2011 replied:

We believe animations are a very important part of immersing yourself in the game and one of the reasons we pointed out that you're not seeing the new rigging and animations in this video as they were not yet implemented. Everyone is working hard and later after the polish phase expect to show off more.

+5 votes   reply to comment
thekolokolone Dec 19 2011 replied:

Glad to hear that! :)

+2 votes     reply to comment
Pablo79 Dec 18 2011 says:

Looks Amazing, I can't wait for play this!!!.

I Love This Mod/Game :D

+3 votes     reply to comment
kazumo Dec 18 2011 says:

God, this is amazing...I can't wait to play it.

+3 votes     reply to comment
KEEP_IT_UP! Dec 18 2011 says:

love the video... GREAT progress since the last gameplay video you guys uploaded! great script for the clip btw.: the flightthroughs, screen in screen.. nice! :) what i do love most about the hud/pov-features is that you actually do what you do with your hands - saw and loved that recently in dead island.. i think duke nukem got it also a bit like that - anyway, awesome ;) (crushing locks, using keys etc.)

can't wait to see more in the future :)

+4 votes     reply to comment
[-Ex-]Mercury Dec 18 2011 says:

Absolutely amazing. I can't wait to see the finished product. This is the kind of great looking material that I have come to expect from the people who made ZP:S. Keep up the solid work.

+3 votes     reply to comment
nijbu Dec 18 2011 says:

Quick Question, Will there be an option for bots?, or are they two different game modes( only co-op has bots, Regular zpo/zps are just Player controlled?)

+2 votes     reply to comment
Dr.Goupyl Dec 18 2011 says:

this is really growing well.
Finally we can see it ! :)

+3 votes     reply to comment
ShrikeGFX Dec 18 2011 says:

The only thing that looks bad is the Font you choosed for the GUI. I would really take something else. Maybe even sans serif or something more decent atleast

Else, wow, nice

+3 votes     reply to comment
Stickman47 Dec 18 2011 says:

Can you believe it's only going to get better?! What can be better than this?!

+3 votes     reply to comment
Rukus_ Dec 18 2011 says:


Good thing you included Zombie gameplay, I would have raged if you removed PvP.

+3 votes     reply to comment
Tatsur0 Author
Tatsur0 Dec 19 2011 says:

Appreciate all the praise guys, it really means a lot to the team and I that you're liking what you see so far.

+2 votes   reply to comment
Prone Dec 19 2011 says:

This looks amazing, but in my opinion the fire axe looks a bit small.
Other than that, I love it.

+2 votes     reply to comment
PeacefulPatriot Dec 27 2011 says:

This all looks excellent. The gameplay seems very immersive and fun. However, with me being the shadow-***** that I am, I have to ask: Numerous Source Mods and games are making huge improvements in the field of Dynamic Shadowing and Shadowmapping. I was curious if you guys have considered rigging up something to produce shadows that were somewhat decent compared to the stock Source shadows.

+2 votes     reply to comment
jackman Feb 8 2012 says:

needs more recoil, like in zombie panic. like actual screen moving recoil not animation recoil. plz, it becomes to easy without it. very good work on everything though.

+2 votes     reply to comment
.#BlackouT Mar 4 2012 says:

this game looks better and better more powerful more awesomess and more relastic then the other ****** zombie games keep this really really good game on work it would be the best zombie game on the world ( for me it is ;)!!! )

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


This is our second game-play reveal from our Alpha build displaying a number of new features and content. Since the recording of this footage there have been a number of updates including rigging, animations, AI, and much more. We hope to have more time to share these with you in the near future and look forward to 2012 as we believe it will be a very exciting year for us and you.

Video Details
Dec 28th, 2011
Report Abuse
Report media
Add Media
Members only