Play as the zombies! Conniption is an upcoming indie game by FarrugiaSoft in which you play as an infectious disease with the sole purpose of eliminating everyone on Earth. Play as an ultra-intelligent self-aware virus capable of reanimating the dead and turning them into your minions. Spread amongst the globe, infecting and reanimating all those who stand in your way. Strategically place and position your infected, hunt down terrified civilians, mutate and evolve your ranks, construct diseased structures, terrorize military interventions and invoke state-wide biological disasters. Take humanity by surprise and leave no survivors. DESURA Release: 26th October 2013

Report article RSS Feed Conniption Desura Release, New Structures, Pathfinding

We get released on Desura in a day! Also we have new player building models and new pathfinding for your zombies.

Posted by GabrielFarrugia on Oct 23rd, 2013

After a delayed release, we get released on October 26th which is next Saturday! Many thanks to those that preordered, and we promise you a fun version of the game. We are constantly updating and adding new stuff, so if you have any feedback, please let us know. The current version is Version 1.38 and has new updates which would not have been possible if not for the delay of last week.

We now have new and much improved visuals for the buildable structures than those that appeared in the previous free-to-download versions of the game. This is thanks to our new modeler who has recently just joined our team.


Structure names and properties remain the same as they did in earlier builds with the exception that they are now much better looking and fit in better with the overall theme of the game.

The major update of the build is AI Pathfinding. Zombies no longer get caught in buildings or other obstacles from 1.38 onward. We would like to thank Aron Granberg for his A* Pathfinding implementation in the Unity Engine. In the current version there is an issue that the zombies still get stuck in player-constructed structures, however this has already been fixed and the patch will be included in the next version.

Pathfinding has also changed several gameplay mechanics such as zombie rotation and damage dealing, so some differences from the previous builds are present.

If this game is something you think would be fun and would want to play, go ahead and preorder. We are indie and with no funding and would really appreciate the support. 

Till next time folks, thanks very much.

Post comment Comments
Coded_Ninja Oct 25 2013, 10:51am says:


+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Windows, Mac, Linux
Developer & Publisher
Send Message
Official Page
Release Date
Released Sep 22, 2013
Game Watch
Track this game
Report Abuse
Report article
Related Games
Conniption Indie Single Player Real Time Tactics
Related Engines
Unity Commercial Released May 30, 2005
Related Groups
FarrugiaSoft Developer & Publisher with 2 members
Unity devs
Unity devs Hobbies & Interests group with 1,067 members
Unity Games
Unity Games Developer