This weeks development progress :
- changed the level start day time > now the levels start at "day" not "night"
- removed the 3D spikes from the "wood" tiles > look wrong
- changed the giant dead sequence after the mulitpress super move > old one was a bit ridiculous
- updates on some texture > a better quality on the colossus hand, one some enemies, more details on the yellow giant and on the towers
- added and changed the background levels > we have now a new lava level in front of the ground tile and also the behavior of the 2 3D lava tiles was updated
- finally the achievement > combo, bonus, number of kills and more.. uff, all the strings O_O
- server side save game
- ads remover > thanks to soomla, with in-app purchase
I love the stylized art and graphics in the game - great job!
Tks man! ;)