Claustrophobia: The Downward Struggle is an indie RPG roguelike, with a retro graphic style and a terrible sense of humour. The game takes place in a series of ever descending randomly generated dungeon floors, packed full of monsters to slaughter and loot to pillage. The game plays like a traditional roguelike, but with a clean UI, a slick, action orientated combat system, and a massive range of enemy types, skills, gear and room designs. With features like crafting, skill trees, characters development, and just-one-more-room style gameplay, Claustrophobia is a love letter to traditional RPG rougelikes. Create your ideal hero, build your own custom class, then set out on your quest for glory, slaughter, and anything shiny!

Snowcaller says

10/10 - Agree Disagree

If this is an early alpha, i think my rating is justified, taking into consideration how much expansion is possible and that even with such an early build it's clear the fundamental gameplay principles are solid. Not to mention the entertaining humour, slick '8 bit' presentation and that it only costs £3 over here.
As long as i can keep on top of the latest builds, i think 10/10 is justified. The dev' is describing it as an early alpha and it already has more features than most release coffee break RL's.
Many people have tried to make a fun, lighter Roguelike and, for me, only Gaslamp have *really* done it with Dungeons of Dredmor so far.
If this fulfils it's potential, it'll sit with pride next to DoD and perennial faves like Angband and ADOM in my RL's folder.
I am looking forward to see features added and the gameplay increase in depth.