Gameplay manual for Cherry Tree High Comedy Club, created by 773 and localized by Nyu Media Ltd
Guide Miley through idyllic Cherry Tree Town as she makes new friends and endeavors to persuade them to join her high school comedy club in this anime-style comic adventure game.
Explore the town and level up Miley’s repertoire of conversational topics by performing different activities such as reading books, watching TV, and visiting the art gallery, then apply those skills to persuade potential recruits to join your new club. Some skills require money to level up, so you will need to find part time jobs such as cleaning the local temple, picking up discarded bottles and making jewelry accessories.
Developed by doujin circle 773 (“Nanami)”, Cherry Tree High Comedy Club features a host of quirky characters, catchy music, and is a must-play for fans of anime and manga!
Laugh and the world laughs with you!
Comedy fanatic and high school student Miley Verisse has decided to set up a comedy club in her school, but her nemesis and the head of the student council, Octavia Richmond, isn’t about to make things easy… The school rules require a minimum of 5 students to set up a new club and Miley is 3 people short! Spring break has just started and Miley has until the end of April to recruit the 3 new members she needs to start the club or Octavia will have the last laugh!
Latest tweets from @nyumedia
Jan 22 2015, 9:48am
Jan 21 2015, 11:43pm
So UNiB update: ASW is now publishing directly to Steam, so it's most likely they'll handle the UNiB PC release rather than us #FGC
Jan 21 2015, 10:40pm
Apologies for the earlier bit of self-censorship - just (belatedly) erring on the side of caution. Cfm'd it's fine, so reposting now #FGC
Jan 21 2015, 10:38pm
Jan 21 2015, 6:44pm
@geass0101 As much as we'd love to, it's unlikely.
Jan 21 2015, 6:43pm
Sorry, had to delete that last tweet for mis-info...
Jan 21 2015, 5:16pm
@Frostybolty Well, the effort was on the part of the players, not us, but we can't fault ASW for picking up a great game!
Jan 21 2015, 5:14pm