Today we have a huge update with lots of fixes (31) and it's all thanks to your bug reports and help. And of course new content is also there.
- Fixed calculation of improved relations with the Emperor when sending gifts, now the Emperor takes into account last gift's value;
- Fixed prizes and penalties calculation upon fulfilling Caesar's orders;
- Fixed searching for available legion logo, now it's less likely there will be 2 legions with the same logo;
- Fixed crashing when saving data about city's inhabitants;
- Fixed climate switching algorithm when loading a saved game;
- Fixed land rendering under buildings in build mode;
- Fixed saving/loading of Empire's distribution network;
- Fixed city import/export settings saving;
- Fixed mission glitches in Capua and Tarsus;
- Fixed atlas loading from a zip-archive;
- Fixed crashing when saving data of NPC cities;
- Fixed factory information window;
- Fixed crashing when saving Empire's trading network prices;
- Fixed crashing when loading animations with a wrong config;
- Fixed saving/loading of random events like fires, destructions and diseases;
- Fixed theater information window;
- Fixed crashing when loading incorrect UI elements descriptions;
- Fixed the order of objects drawing in build mode;
- Fixed crashing when trying to display an object w/o textures in build mode;
- Fixed crashing when loading broken maps/saves from Caesar 3;
- Fixed saving/loading of city history;
- Fixed loading of trees from .omap file format;
- Fixed temple coverage calculation of a city, parishioners number is calculated more accurately;
- Fixed city goods map creation algorithm, now it takes into account all warehouses;
- Fixed water distribution algorithm when disconnecting aqueducts and inactive vessels from the water source;
- Fixed saving/loading of educational citizens (actors, gladiators, etc.) who are left without the base building;
- Corrected description of the Syracusae mission;
- Corrected roads creation algorithm in free play mode;
- Invisible objects can no longer be selected on the map of the Empire;
- Removed the possibility to open a locked map of the Empire via trading advisor;
- Building area does not change when you press the arrow keys;
+ Added textures and animation for pottery (Andre Lisket);
+ Added textures and animation for Actor's School (Andre Lisket);
+ Added textures to "Taxes and Industry" tutorial mission;
+ Added Ukrainian and Danish missions localization (Artem Tolmachev);
+ Added more lines to Czech localization (Artem Tolmachev);
+ Added option to turn off legion attacks in the city settings window;
+ Added Caesar gifts feature, information about the gifts can be saved;
+ Added saving/loading of city's active points (Ctrl + F1 [2/3/4]);
+ Added public city parameters used by other objects on the map (eg barbarians do not attack already robbed tows);
+ Empire objects now show information about itself (name, status, etc) that is displayed on the map of the Empire;
+ Entertainment buildings now store information about past events (performances, fights, etc.);
* Towns animation and barbarians settings on the global map are now saved to config file;
* Empire does not collect tribute from a city the first year.