OpenGL mode available, new alg load sg2 archives, tax and wages now work, fix crashes and troubles.
+ Fixed parameters gardens, now they pass citizens
+ Added the dialogue out of the game
+ Audio convert to OGG
+ Fixed OpenGL capacity, added shaders postprocessing (test)
+ Fixed loading mechanism of the original texture archives sg2
+ Burning ruins correctly removed
+ Fixed a mechanism for collecting taxes and paying workers wages
+ Added water waves
+ Information in the window of the building added buttons to the other buildings of the same type
+ Added a transition to a legion of windows Military Adviser
+ Form donations to city improved
+ Added the display of hostile objects on map (wolves, enemies)
+ Inproved information window for factory
+ Fixed a crash when loading scenario events
+ On a randomly maps add river and road. Randomly cards are now playable.
+ Corrected pricing gift Emperor rules
+ Corrected retention rank ruler
+ Added file offsets textures done to add their textures without change game code.
+ Modified model textures get home, you can add new home's texture without changing game code
+ Method of save data of map replaced with a more compact and fast
+ Changed the credits scene