Only you can reclaim the world of SRC from an army of evil software-bugs: time to top-down-shoot balls of energy at cartoon monsters and watch them explode! "Bugger!" is a top-down shooter in the vein of CyberDogs, with a slightly unconventionally theme... The game is being developed from the ground up in C++, using the open SFML graphics library. As such it can (and will) be cross platform upon release :-)
"Bugger!" is moving along smoothly. The engine now supports special effects, so I've made a some more place-holder art to show them off. New screenshots, new video, and a new blog post to explain the technology: what more could you possibly want!?
Posted by wilbefast on Nov 11th, 2010
Everything looks a lot cooler now, with all the explosions and gore. Or do I just have a sick mind? Remember though, this stuff is place-holder: this video is a "tech-demo", not a trailer!
Head over to my website for a nice technical development blog-post, if you're into that kind of things (you weirdo). Screenshots should soon be appearing in the screenshots... tab... thing.