Briefcase Demo 2003
DemoThis is the Briefcase Demo from February 2003, running on custom-built DirectX / DirectDraw engine.
Please avoid using these strategies to pack your own briefcases!
Briefcase is a puzzle game by Fallout Software, Inc. developed on February, 2003. It is planned for a re-release in greater glory sometime in 2016 by Tigris Games, LLC., a one-man indie game development studio.
The future version is planned to include an original soundtrack, more items, and improved gameplay.
Instructions for casual pack-rats:
Try to fit the most complex items in the beginning of the level, not after your briefcase is already 50% to 80% full. (wise instructions from mom.) Combine complex items with rectangular and/or square items to create a new rectangle-shaped space. Place the biggest or longest objects into the briefcase first. If you follow this rule you will end up with many smaller items in the end of the level which are easier to rearrange.
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This is the Briefcase Demo from February 2003, running on custom-built DirectX / DirectDraw engine.
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