Breeders is a simulation of artificial life driven by physics and simple rules. It's a sandbox for exploring emergent behaviours, tinkering with ecosystems, and exploring the stress relieving effects of tossing around large numbers of bouncing boxes. :)

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I just wanted to stop by and let folks know that Breeders is still alive and kickin! I've been gathering my code-fu with another Unity 3D project and I feel like I'm ready to tackle my ideas for the next incarnation of Breeders.

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I just wanted to stop by and let folks know that Breeders is still alive and kickin! I've been gathering my code-fu with another Unity 3D project and I feel like I'm ready to tackle my ideas for the next incarnation of Breeders.

I've learned so much about Unity and even more about creating game-ready assets in ZBrush. I feel like I have a great shot at getting most of what I want into the sim.

So stay tuned and thanks for keepin' an eye on Breeders. Remember that there is a playable version at the website and you can also grab the source code, assets, and the entire Unity 3D project and tinker 'til you're heart's content.

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