A Metroidvania in a vibrant Pixelart world. In remembrance the world is over. Your team have failed to save the world, everyone will die. The only thing left to do is to collect the great souls, and use the stones to maybe... maybe use the souls of the dead to make a new world. Remembrance is a mix of Castlevania, and Dark souls from a topdown perspective, focusing of tight theming, and fast paced high risk high rewards gameplay.

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Description

LOTS to do on it... but I learned a lot form it. For some reason GMS was messing me up and my AI code had to be reconstructed again....
I prolly will reanimate his run because it looks terrible. other than that the boss is sort of done. Ui cuscene before and after and it should function well. Oh and the rocket can be destroyed before it hits you :D