Blopica Tiny Adventures is a RPG platformer intended to be played cooperatively. The idea is to play shorter adventures that are made through the level editor that comes with the game. This will hopefully make each story different and interesting. The game itself contains RPG elements such as a class system, skill points, stat points and loot.
The loot system is similar to the Diablo series. Every time a player kills an enemy you have a chance of getting random loot based on your character level. The loot has a range of 5 different rarities from normal to epic. Each item has a set of stats and a unique look that changes the appearance of the character.
Start out as either an Apprentice (ranged) or a Fighter (melee). As you progress you will get to evolve your class into other classes. For instance Apprentice can become a Mage or a Ranger. A Ranger can then become a Tinker or a Hunter each with their own passive and active skills.
The game is a platformer in which you complete quests and kill monsters to gain experience. The game is pretty fast paced and lets you explore in a Metroidvania type of way. The game is best played cooperatively online but single player is available.
Just dropping in for a quick update to show off some of the progress that has been made over the last month.
There has been quite a revamp on the games HUD, icons and skill graphics and effects. Here are some screenshots to show of how it looks nowadays:
The new look will hopefully blend in with the rest of the game a lot more than the old one did as well as provide a better feel with the rest of the game. All skill icons have been updated and the active skills have had some love receiving some lighting effects.
The first tier of the melee class (Fighter) is complete. I added some class specific weapons for the Fighter. The melee class will be using Swords/Maces/Axes as a main weapon but with the possibility to gain some ranged skills from the skill tree depending on which class direction a player chooses to take.
Next is probably making the quest system, adding some menues, adding music and sounds. After that I will probably have something quite playable :).