Hey there, fellas!
Sorry for beeing inactive for the last couple of days, Bloop is going really good, the concept of the levels are completed(some still missing though), and every feature is implemented, I'm not really happy with the behavior of the "magnets" - you know, this thing:
When this will be done, I can finish the levels, tweak the difficulty, make the cutscenes(ohh yeah, I never made any before, so this is a really interesting experience again), double check everything, and.. it is done. To be honest, a week ago I thought I won't be able to finish it at this month, but right now looks like I can make even easter eggs(you will find some reference), and hopefuly I can finish the map editor too - right now everything works, but it is still not user friendly enough.
So yeah, everything is all right, there will be two more news(one about the demo - which will be available to everyone at march20-22(if you would like to try the beta, I'm still looking for testers! 10-15 people would be awesome, and everyone who helped will get a completly free copy of the final game of course) -, the second one will be little post mortem(I have the first builds, they look hilarious:D)
I would like to thank everyone who clicked-liked-shared-commented, I'm making this game on my own, so I'm really happy when anyone talks about it.:)