Bloody Trapland is a fast-paced multiplayer platformer where the levels are filled with dozens of dangerous traps and tricky jumps that stand in your way! Play co-op with your friends or take on the challenges on your own. With support for both local and online multiplayer.      •    100+ levels.      •    1-4 Players.      •    Three different game modes.      •    co-op only and secret areas.      •    Online scoreboard.      •    4 playable characters.      •    Unique soundtrack.      •    Hours and hours of gametime. This is a challenging, yet simple game that anyone can enjoy, whether you're a casual or a hardcore gamer.

Forum Thread
  Posts  
crash on ice lvls (Games : Bloody Trapland : Forum : Support : crash on ice lvls) Locked
Thread Options
Jul 17 2012 Anchor

the i crash on ice lvls The description field may not contain words greater than 80 characters in length.

the crash report is to big

GameVersion: 1.42



************** General **************

Current Date/Time: 18-07-2012 00:17:50
Exec. Date/Time: 18-07-2012 00:17:25
Build Date: 18-07-2012
OS: Microsoft Windows 7 Home Premium  6.1.7601.65536 Service Pack 1 64-bit
Language: Dansk
System Uptime: 1 Days 13 Hours 26 Mins 23 Secs
Process Uptime: 0 hours 0 mins 26 secs
ProcessID: 6848
Thread Count: 29
Thread Id: 1
Executable: C:\Program Files (x86)\Desura\Common\Bloody Trapland\Bloody Trapland.exe
Process Name: Bloody Trapland
Version: 1.0.0.0
CLR Version: 4.0.30319.269



************* Exception *************

Type #0: System.NotSupportedException
Message #0: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
Source #0: Microsoft.Xna.Framework.Graphics
Target Site #0: Void ThrowNotSupportedException(System.String)



************ Stack Trace ************

   ved Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
   ved Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
   ved Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
   ved Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
   ved Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
   ved Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
   ved Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
   ved Bloody_Trapland.Managers.SnowManager.CreateEffect(GameTime gametime, Matrix Transform) i C:\Users\Ajda\Desktop\2play svn\trunk\2play\btl 1.4\Bloody Trapland\Bloody Trapland\Managers\SnowManager.cs:linje 655
   ved Bloody_Trapland.Managers.WeatherManager.Draw(Object obj) i C:\Users\Ajda\Desktop\2play svn\trunk\2play\btl 1.4\Bloody Trapland\Bloody Trapland\Managers\WeatherManager.cs:linje 276
   ved Bloody_Trapland.GameCore.Draw(GameTime gameTime) i C:\Users\Ajda\Desktop\2play svn\trunk\2play\btl 1.4\Bloody Trapland\Bloody Trapland\GameCore.cs:linje 460
   ved Microsoft.Xna.Framework.Game.DrawFrame()
   ved Microsoft.Xna.Framework.Game.Tick()
   ved Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   ved Microsoft.Xna.Framework.GameHost.OnIdle()
   ved Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   ved Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   ved System.EventHandler.Invoke(Object sender, EventArgs e)
   ved System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   ved System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   ved System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   ved System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   ved System.Windows.Forms.Application.Run(Form mainForm)
   ved Microsoft.Xna.Framework.WindowsGameHost.Run()
   ved Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   ved Bloody_Trapland.Program.Main() i C:\Users\Ajda\Desktop\2play svn\trunk\2play\btl 1.4\Bloody Trapland\Bloody Trapland\Program.cs:linje 19



********* Loaded Assemblies *********

mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
Bloody Trapland, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553
EasyThreading, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553
Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553
System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
TwoPlayGame, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Microsoft.Xna.Framework.Input.Touch, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553
Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553
System.Xml.Linq, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
ProjectMercury, Version=3.1.0.0, Culture=neutral, PublicKeyToken=null
System.Management, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553
FarseerPhysicsXNA, Version=3.3.4581.8422, Culture=neutral, PublicKeyToken=null
System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
Lidgren.Network, Version=2012.1.7.0, Culture=neutral, PublicKeyToken=null
BTL_CrashReporter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
mscorlib.resources, Version=4.0.0.0, Culture=da, PublicKeyToken=b77a5c561934e089




*********** Computer Specs ***********

--- Win32_OperatingSystem ---

* \\JAKOB-PC\root\cimv2:Win32_OperatingSystem=@
BootDevice: \Device\HarddiskVolume1
BuildNumber: 7601
BuildType: Multiprocessor Free
Caption: Microsoft Windows 7 Home Premium 
CodeSet: 1252
CountryCode: 45
CreationClassName: Win32_OperatingSystem
CSCreationClassName: Win32_ComputerSystem
CSDVersion: Service Pack 1
CSName: JAKOB-PC
CurrentTimeZone: 120
DataExecutionPrevention_32BitApplications: True
DataExecutionPrevention_Available: True
DataExecutionPrevention_Drivers: True
DataExecutionPrevention_SupportPolicy: 2
Debug: False
Description: 
Distributed: False
EncryptionLevel: 256
ForegroundApplicationBoost: 2
FreePhysicalMemory: 2244056
FreeSpaceInPagingFiles: 3510432
FreeVirtualMemory: 4875452
InstallDate: 20110608181820.000000+120
LastBootUpTime: 20120717112628.109999+120
LocalDateTime: 20120718001750.519000+120
Locale: 0406
Manufacturer: Microsoft Corporation
MaxNumberOfProcesses: 4294967295
MaxProcessMemorySize: 8589934464
MUILanguages: System.String[]
Name: Microsoft Windows 7 Home Premium |C:\windows|\Device\Harddisk0\Partition2
NumberOfProcesses: 92
NumberOfUsers: 2
OperatingSystemSKU: 3
Organization: 
OSArchitecture: 64-bit
OSLanguage: 1030
OSProductSuite: 768
OSType: 18
Primary: True
ProductType: 1
RegisteredUser: JAKOb
SerialNumber: 00359-OEM-8992687-00249
ServicePackMajorVersion: 1
ServicePackMinorVersion: 0
SizeStoredInPagingFiles: 4053864
Status: OK
SuiteMask: 784
SystemDevice: \Device\HarddiskVolume2
SystemDirectory: C:\windows\system32
SystemDrive: C:
TotalVirtualMemorySize: 8105876
TotalVisibleMemorySize: 4053864
Version: 6.1.7601
WindowsDirectory: C:\windows

--- Win32_DesktopMonitor ---

* \\JAKOB-PC\root\cimv2:Win32_DesktopMonitor.DeviceID="DesktopMonitor1"
Availability: 3
Caption: Standard PnP-skærm
ConfigManagerErrorCode: 0
ConfigManagerUserConfig: False
CreationClassName: Win32_DesktopMonitor
Description: Standard PnP-skærm
DeviceID: DesktopMonitor1
MonitorManufacturer: (Standardskærmtyper)
MonitorType: Standard PnP-skærm
Name: Standard PnP-skærm
PixelsPerXLogicalInch: 96
PixelsPerYLogicalInch: 96
PNPDeviceID: DISPLAY\LGD0230\5&B91EE26&0&UID1048848
ScreenHeight: 768
ScreenWidth: 1366
Status: OK
SystemCreationClassName: Win32_ComputerSystem
SystemName: JAKOB-PC

--- Win32_VideoController ---

* \\JAKOB-PC\root\cimv2:Win32_VideoController.DeviceID="VideoController1"
AdapterCompatibility: NVIDIA
AdapterDACType: Integrated RAMDAC
AdapterRAM: 1073741824
Availability: 3
Caption: NVIDIA GeForce 310M   
ConfigManagerErrorCode: 0
ConfigManagerUserConfig: False
CreationClassName: Win32_VideoController
CurrentBitsPerPixel: 32
CurrentHorizontalResolution: 1366
CurrentNumberOfColors: 4294967296
CurrentNumberOfColumns: 0
CurrentNumberOfRows: 0
CurrentRefreshRate: 59
CurrentScanMode: 4
CurrentVerticalResolution: 768
Description: NVIDIA GeForce 310M   
DeviceID: VideoController1
DitherType: 0
DriverDate: 20120515000000.000000-000
DriverVersion: 8.17.13.142
InfFilename: oem42.inf
InfSection: Section071
InstalledDisplayDrivers: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
MaxRefreshRate: 59
MinRefreshRate: 59
Monochrome: False
Name: NVIDIA GeForce 310M   
PNPDeviceID: PCI\VEN_10DE&DEV_0A70&SUBSYS_396D17AA&REV_A2\4&33B442C2&0&0008
Status: OK
SystemCreationClassName: Win32_ComputerSystem
SystemName: JAKOB-PC
VideoArchitecture: 5
VideoMemoryType: 2
VideoModeDescription: 1366 x 768 x 4294967296 colors
VideoProcessor: GeForce 310M

--- Win32_Processor ---

* \\JAKOB-PC\root\cimv2:Win32_Processor.DeviceID="CPU0"
AddressWidth: 64
Architecture: 9
Availability: 3
Caption: Intel64 Family 6 Model 37 Stepping 5
CpuStatus: 1
CreationClassName: Win32_Processor
CurrentClockSpeed: 1317
CurrentVoltage: 0
DataWidth: 64
Description: Intel64 Family 6 Model 37 Stepping 5
DeviceID: CPU0
ExtClock: 1066
Family: 191
L2CacheSize: 256
L3CacheSize: 3072
L3CacheSpeed: 0
Level: 6
LoadPercentage: 4
Manufacturer: GenuineIntel
MaxClockSpeed: 2534
Name: Intel(R) Core(TM) i5 CPU       M 460  @ 2.53GHz
NumberOfCores: 2
NumberOfLogicalProcessors: 4
PowerManagementSupported: False
ProcessorId: BFEBFBFF00020655
ProcessorType: 3
Revision: 9477
Role: CPU
SocketDesignation: CPU
Status: OK
StatusInfo: 3
SystemCreationClassName: Win32_ComputerSystem
SystemName: JAKOB-PC
UpgradeMethod: 4
Version: 

code

okey now i know how to set in codes :D... NOW HELP-.-

Jul 17 2012 Anchor

Try turning off Effects (in options) while you play the ice-levels, this should fix things.
I will deploy a fix for this in the next patch.

Thanks for reporting this.

Jul 17 2012 Anchor

thx it works

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.