Yet another update on Bloody Epic. We've been putting in the final colors on some enemies and tweaking animations.
We wanted to share a bit of the process, from paper to final art. We sketch quite a bit before we get the right silhouette.
Usually we sketch on paper, then take a quick dirty picture with a Sony Xperia 10 and proceed to using Photoshop to make a vector image of the character. All the body parts are independent so they can easily be animated in Blender3d. But more on that another time.
We have 3 more enemy types now, we'll show them to you later this week. Or maybe we'll go straight to the level art, who knows :)
Better yet, just tell us what you want to see and we'll oblige (no nude pictures).