Development of Blood Sport has been switched to use the Unity3D game engine. As you can see from the latest screenshots, the game is progressing well and currently runs on mobile devices with base AI logic in place.
The current development build has enemies blood spraying after being punched, with their body falling into a heap using Unity's ragdoll system on death. Check back for a dev gameplay video soon. Goal logic and shadows have recently been added with enemy AI also progressing at a steady pace.
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