Set in the near future, players will be thrust into conflict on the open seas, engaging in top down combat inspired by arcade classics such as 1942 and Missile Command. A pirate conglomeration equipped with the latest military hardware wages an unopposed war of plunder within the vital trade routes of the world. A naval force of modern warships drawn from a unified community of free nations is assembled to meet this growing threat. You are their commander. Players command a fleet of real-world, modern-day fighting ships; directing advanced armaments including anti-air missiles, large caliber naval guns and jump jet interceptors. Quick reactions and tactical decision making will be required to defeat an assortment of land, sea and air based opponents.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Development Screenshot (view original)
Development Screenshot
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

This is what Battle Group looks like from within the Unity editor. This is where our programmer and designer spend most of their time creating the game.

The little speakers are sound sources. The yellow (enemy) and red (friendly) lines around the aircraft and ships are their hit boxes. The large yellow and red squares are the viewable areas for different resolutions (iPhone vs iPad).