Balance of Power is a turn based strategy and simulation game from Seattle based developer A Wizard Did It. Balance of power is set in a distant binary solar system in the final stages of colonization. The player takes on the role of a neutral clandestine organization whose goal is to engineer a specific outcome from the chaos of a bitter civil war using subterfuge, manipulation and covert action. The solar system and all of the groups in it are simulated, providing a rich web of interconnected actions which the player must gather information on if they wish to alter the course of the war. By default the goal of the game is to minimize civilian deaths and bring an end to hostilities, however, the system allows for deep customization of the objectives and starting conditions for each game.