An Original Video Animation, based on the Armored Core series, created in the Unreal Development Kit. The project has since moved to Unreal Engine 4.
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Those are looking a lot smoother. I think they could portray a sense of bulk just a tad better, but they look pretty great.
Not sure how I would get the sense of bulk in the animations across at the moment, any suggestions?
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Those are looking a lot smoother.
I think they could portray a sense of bulk just a tad better, but they look pretty great.
Not sure how I would get the sense of bulk in the animations across at the moment, any suggestions?