An Original Video Animation, based on the Armored Core series, created in the Unreal Development Kit. The project has since moved to Unreal Engine 4.

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Close up scratches
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qeloqoo
qeloqoo - - 58 comments

In my humble opinion scratches are too long and continuous.
Shouldn't they be something like this
I163.photobucket.com
I163.photobucket.com

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sockhead
sockhead - - 35 comments

I would have to agree with qeloqoo. There is not enough variation for the actual scratches themselves. The nice references that the individual above placed on his comment show that the wear of the actual AC is more than just scratches but shows abrasion of the metal, scrapes, subtle burns or stains and the loss of paint and colour at the edges and the sharper angles. Another difference is, these scratches appear to be to have subtracted from the base colour as they are all white. The photos show that much of the scratches their are dark in shade and added colour to the texture instead of take away. It is as if now, the scratches add a pattern such as stone to the AC instead of making it seem weathered from battle. Good progress none the less.

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