Archasis resonates with a variety of game genres in an attempt to offer a familiar but distinctive gaming experience. More specifically, it incorporates two differentiated phases of play that provide a balance between cerebral processing and endorphin-releasing action. Phase One combines components of a typical RPG with those of tactical strategy games. The player invests resources into categories of research in order to unlock character classes, weapons, armor, skills, and supplies. The player uses this phase to equip their characters for battle and distribute skill/attribute points. Phase Two focuses on action and involves missions themselves. The player embodies one of their characters in order to complete a quest. The missions are made up of any number or type of objective imaginable and are the player’s source of experience points, gold, and research points. No character development occurs within a mission, so there are no RPG-related interruptions in Phase Two gameplay.
The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit.
All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.