Archasis resonates with a variety of game genres in an attempt to offer a familiar but distinctive gaming experience. More specifically, it incorporates two differentiated phases of play that provide a balance between cerebral processing and endorphin-releasing action. Phase One combines components of a typical RPG with those of tactical strategy games. The player invests resources into categories of research in order to unlock character classes, weapons, armor, skills, and supplies. The player uses this phase to equip their characters for battle and distribute skill/attribute points. Phase Two focuses on action and involves missions themselves. The player embodies one of their characters in order to complete a quest. The missions are made up of any number or type of objective imaginable and are the player’s source of experience points, gold, and research points. No character development occurs within a mission, so there are no RPG-related interruptions in Phase Two gameplay.

  • View media
  • View media
RSS feed Report content Gameplay Demo #2
Post comment Comments
grzyb
grzyb

very good game. you should think about loot from monsters (like in Gothic) :)

Reply Good karma Bad karma+1 vote
micahpharoh
micahpharoh

it's looking neat, but you have a long way to go

Reply Good karma Bad karma+1 vote
Gsquish01 Author
Gsquish01

Thanks, what stands out the most that needs to be addressed?

Reply Good karma+1 vote
Fib
Fib

This looks great. I will definitely be tracking this game. I'm looking forward to more updates about this game.

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Details
Date
Duration
Size
640×360
Filename
Demo2.mpg
Options
URL
Embed
Share
Feed
RSS feed