Arc is an arcade mashup that combines run and jump platformer action with reticule controlled shooting. The game features 4-player cooperative play on the same console/screen. Each player can freely toggle between 2 complementary modes of play, Reticule Mode and Marine Mode. Which mode you choose depends on the current threat. Enemies can appear in two different planes of the game, the near plane and the far plane. Each player mode specializes in attacking one of these 2 planes. Reticule Reticule mode can attack enemies in both planes. It has extremely powerful shots but a limited amount of ammo. Marine Marines can only attack enemies in the near plane. They have unlimited ammo and can also pick up ammo drops to replenish the reticule mode ammo for all players. Upgrades Players level up through the course of the game. There is also an in-game store where players can purchase/upgrade weapons and acquire utilities like a jetpack, automated drone turrets and more!
After a little over two months hard at work, we are showing the first info on our new game ARC.
Posted by hypercanestudios on Sep 19th, 2013
We've been hard at work here at Hypercane Studios. We started prototyping a new game on June 26th and are closing in on a playable product. Here is a small teaser of our newest title, Arc.
OUYA (others to follow)
1-4 players on the same console.
Save your doomed world from an unknown enemy by protecting the launching recolonization vessels.
Arc is an arcade mashup that combines run/jump platformer action with reticule controlled shooting (think Contra + Missile Command + Space Invaders).
The general game flow in Arc is to blast enemies while a colonization vessel is undergoing a 60-second launch. The action occurs on two different planes. The near plane is where the Marines hang out.
The far plane is where the launch platform is, the player must protect it from things like falling asteroids. The reticule specializes in attacking the far plane. Players can freely toggle between reticule mode and marine mode by use of the teleporter.
Players unlock special events/mini-games by playing through the normal game. If the event is conquered, it becomes permanently unlocked for play at any time. Mini-games are full-featured independent game experiences for 1-4 players.
Players level up through the course of the game. Leveling up allows you to upgrade the stats on your weapons. There is also an in-game store where players can purchase new weapons and handy utilities like a jetpack or an automated drone turret.
We're working feverishly on this title, expect more soon!