Apocalypse Not is a very ambitious game. It aims to bring FPS/RTS/RPG and survival horror elements all into one game… And to well, actually not have it suck. The basic concept is that you are a survivor in a randomly generated city trying to rebuild civilization or to just survive long enough to escape. To rebuild you’ll need to find and recruit survivors in order to defend your territory and fortify new areas. Each area you fortify will provide different bonuses. For example a power plant will activate the power grid providing light during the night hours along with other added bonuses. Capturing houses will provide places for your survivors to live and allow you to recruit more. Farms provide food and the police station will probably have some weapons and ammunition. The game is currently free in it’s Alpha state, and I plan to release a new update every week with something new.

Post news Report content RSS feed Apocalypse Not Alpha Version 0.0.19 Released

The newest alpha release of "Apocalypse Not" is now available for download. This release includes several bug fixes, texture updates, and a few new weapons, and mechanics to play with. For immediate download access you'll have to visit the official website.

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Today version 0.0.19 of "Apocalypse Not" was released which boasts several new features bringing the game a giant step closer to it's first official 0.1 beta release. The game is currently available at the official website but will soon be available for download on ModDB as well. You can also view the latest video from the ModDB website here.

This release included 2 new weapons, the Katana and 9mm Beretta pistol. There is also a new set of item pickups which provide ammo for primary and secondary weapons, and medical kits that will restore your health. With these new additions a few other things were taken away, namely starting the game with all weapons. Instead you now begin with a random melee weapon, and you must scavenge the surrounding neighborhoods to find a sidearm, rifle, and ammunition.

There are many other features listed below, but some you'll have to find yourself by playing the game. Work is already moving along quickly on the next version which promises to make even greater strides. And a kickstarter is also planned in the near future to support bringing the game into full development, and more detail will be available in the coming week.

The following is a full list of features and bug fixes included in this latest release for both 32-bit and 64-bit operating systems.

Newly Added:
· Police Station (added more detail)
· Road textures updated
· Options for mouse sensitivity
· Added new weapons
· Better fence textures
· Weapon dropping and picking up
· Basic Title Screen
· More Zombies and Survivors
· Health, ammo, and weapons spawn randomly
· Start with 1 melee weapon only

Recently Fixed:
· Reload sound played even when not reloading
· Slowdown after respawn

And last but not least, here is a little bit of eye candy from the 0.0.19 release to show off the new weapons.

katana render 9mm Beretta render


Really nice Alpha, i waiting for more updates :)

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TheDavil Author

The good news is you won't have to wait long, there are weekly updates and the game is getting close to Beta and there is a lot of cool stuff coming up for that. So hang tight and thanks for your support.

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nice idea...tracking. :)

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TheDavil Author

Thanks I appreciate your support.

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Not every day you find a game like this FPS/RTS/RPG can't wait for updates.And is 3rd person coming or only firstperson

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TheDavil Author

Currently intend to make it only first person. Thanks for checking it out too.

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