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Hi, It's been such a long time since our last update. We're working really hard on The Apeiron Project we make a lot of improvement.

Posted by Neverbe on Mar 3rd, 2013

Hi,
It's been such a long time since our last update. We're working really hard on The Apeiron Project we make a lot of improvement.
We decided to buy a UnityPro license to develop the PC version and now things looks completely different, we completely redesigned the environments and the gameplay. The worlds are now three but bigger and with various gameplay, we also “create” something which could be considered as an Otherworld, a surrealistic place which will change every time that Steven wake up inside of it.
We also add a lot of cool easter eggs.
We opened a Greenlight campaign (LINK) and we're going to open an IndieGoGo campaign (we will offer mobile and PC copies and a lot of cool stuff) to allow us to find fund to add cool features (take a look to this open letter on Steam Greenlight*) and to buy UnityiOSPro.
Mobile version will be divided in three chapters (a single chapter will be too, too heavy) but the final price won't be high (you will never see 5$ for a single chapter).
Due to all of this improvements the release date is now TBD (but the game will be released FOR SURE this year).
We're also working with a comics illustrator because...we will release a prequel comics!

*We'll post another announcement on Greenlight: “What will happen to The Apeiron Project: Mobile?”.

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The Apeiron Project
Developer & Publisher
Footprint
Engine
Unity
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Footprintgames.com
Release Date
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