The Second Antarean War is a multiplayer team-based real time strategic battle simulator. It simulates battle between spaceships in fully accessible 3d space. As an admiral, you can call in different types of ships for different situations. The game aims to be played against other people, not the game itself. The 3d navigation, order queues, smart orders and no limits on build queues aim to hide the visible user interface completely and allow you to focus on the battle at hand. You can join any battle in progress at any time. Some battles start small and grow in player size and in their importance to universal scale. The universe is persistent. Each battle has an impact on how well your faction does. Winning battles progresses the war and earns you medals, rank and respect from people you play with and strikes fear into players you fight against. Good hunting.
Looks like a big boom^^
50 missiles at time? WAADDDAAAFFAAAA??
Thats only if you fire one missile per tube :)
i count 40
reminds me of the Sobek class...
who made this concept?
Orblivion (not to be confused with Oblivion)
Yes its looks a little like Sobek
that is very pretty
Dear Santa...
Ha! Ha! Ha!
I agree, I really do!
In AISN we always get cool stuff.