Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.

Post news Report RSS Alien Arena: Reloaded Edition released!

Alien Arena: Reloaded Edition has been released. Revitalized...and, well, reloaded!

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Alien Arena: Reloaded Edition has been released. Revitalized...and, well, reloaded!

This is a major release of this game, with many new features, and a veritable truckload of new high quality content. Every aspect of the game has been improved upon and expanded, from the engine, to the game code, weaponry, and overall gameplay.

Some of the new features for this release include:

  • Many new rendering features
  • Twelve new/rebuilt levels
  • Two new player characters, the Overlord and Warrior
  • Brand new "super" weapon, the Minderaser
  • Improved antilag code
  • "Simple" items rendering option
  • Improved and expanded movement
  • Improved Bot AI, particulary with CTF
  • New music, and music "shifts" in game situations
  • Variety of bug fixes and code cleansing

Alien Arena is a freeware deathmatch game that has been around for some time, and steadily evolved into what we feel is a leader among a crowded fps field. With it's smooth gameplay, balanced weapons, and rich, immersive arenas, the game is an artisticly cohesive tour de force in the genre. Alien Arena is free to download, free to play, and the code is open sourced, and that will never change.

Reloaded Edition screenshots:

Martian invaders. Extermination, room of carnage.
The Spiders From Mars! Martian Warrior

Official trailer:


For more information about Alien Arena visit Red.planetarena.org

Changelog - Red.planetarena.org

Comments
Revanic45
Revanic45

The model lighting code honestly needs to be improved. The vlight code is over complicated and it could be reduced quite a bit, the rest of the lighting code is quite mixed and just awkward to be honest. I know where the vlight code was gotten from, and honestly you guys are better off not using it. Theres better ways.

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Rhyl3yMaster
Rhyl3yMaster

Its in the Darkplaces engine. What do you expect?

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Irritant_new Author
Irritant_new

Alien Arena doesn't use Darkplaces, or any code from Darkplaces at all.

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Irritant_new Author
Irritant_new

The vlight code is a fallback for lower settings, it's not even used much, and it's pretty damn simple to be honest. There is nothing complex at all about it. I'm not sure what you are even talking about regarding the lighting being "mixed". It either uses vlight, or it uses GLSL, depending on the settings.

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Revanic45
Revanic45

what I mean by mixed is that you guys still get the models lighting from the lightmap even though you have the color and direction information from the actual lights.

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Irritant_new Author
Irritant_new

I recall we had reasons for that, I don't remember exactly what it was though. That area of our code is on our radar though, and in the coming months we are making some changes to it. It will render incredibly fast when completed.

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Revanic45
Revanic45

I'd like to apologize for these crap comments. I was not fully understanding how everything was used and jumped to conclusions. :/

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abbalo
abbalo

it would be realy awesome if you made a leveling system

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Alien Arena
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