AcriD is a fast paced multiplayer top down shooter game. Games can gather from 2 to 10 players forming two teams. Blitz through the map while controlling the respawn of weapons and bonuses to dominate, trap, and take your opponents down.

Post news Report RSS Dev Log #1: Graphic genre and code update

A lot happened recently, including major graphic and code updates!

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We spent a lot of time discussing with our few players, and decided to seriously tackle the problem reported by every single one of them: the visual appearance . AcriD used to be far from visually appealing (to say the least). After discussions, we decided to set the game in a medieval universe, in which combats take place between powerful mages in nice looking arenas.

We are currently updating all the assets to reflect that decision, but the lack of artist makes that process relatively slow. Until now, we managed to gather a lot of textures for the maps, and just finished one:

In game footage

In game footage

We also added a few features on the client side. We now have an in game chat. We also added a mini-map for the team deathmatch mode, and finally implemented a server browser in order to allow players to choose the server they want to connect to.

In game footage

Let us know what you think!

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nb: the screenshots are under GNU GPL v3, and CC-BY-SA 3.0.

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