8BitMMO is an 8bit-style 2D massively multiplayer game!  Fight evil Lawyercats and engage in player vs player battle.  Build a home or a castle in a persistent streaming world.  Early in development, but fully playable.

Click here to play 8BitMMO in your browser right now -- no install required!

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Blog RSS Feed Report abuse Latest News: 8BitMMO - Playable Zombies, Guns, Town Doors, Map, and more

2 comments by Sim9 on May 14th, 2012

Our registered player count tripled from ~13k users to over 30k!  In addition, I've added several new features this month:

New Playable Race:  Zombies!

Are you ready to eat your friends' brains out?  Then head into the shop and check out the new Races submenu.  There's one entry so far, Zombie.

Screenshot of zombies, enable images to see

Select this to turn yourself into a Zombie!  From there, you must seek out delicious (and nutritious!) brains.  As normal, players in town are safe from attacks, but anyone in the wilderness is fair game (hehe, see what I did there?).  Run on up to them and hit spacebar to nom on them.  After you've eaten their delicious brain, they will be a zombie too!  That will stave off your hunger... for a while.  Once you die, or Respawn, you will turn back into a Human.

Screenshot of zombie text

Your text will also be appropriately zombified ;)

Image of what Z-Day looks like

Careful hopping out of that teleporter...

Whisper Support

The much requested whisper / private message support is in!  Read more about how to do it on the blog.

First Ranged Weapon: The Pixel Gun

One of the most frequently heard requests is for ranged weapons, and so I'm happy to announce completion of the first ranged weapon: the Pixel Gun.

Behold, all the pixels! In Gun form.

Head on over to the shop to get your very own Pixel Gun - it's a gold item, so everyone can enjoy :)

Town Doors

Limit access to areas of your town to town citizens only with the Town Door:

Enable images to see what a town door looks like

MegaMap

Enable images to see this pic of the map

You can browse the map as a guest by heading over to 8BitMMO.net/megamap.  Or even better, launch the map from in-game via Menu > Map to see a marker of where your character is.

The map has a number of nifty features, including finding your misplaced objects, and sharing direct links to your areas with friends.

For more details on the map, see this blog post.

Town Official System

With this update, town permissions have changed a bit.  By default, town citizens are now only able to pick up their own blocks (though they can still place them anywhere)

If a mayor trusts a citizen a great deal, they can promote them to a Town Official.  Officials have permission to take ANY block from the town.  Mayors should be very careful who they add as an official.

To designate a town citizen as an official, the mayor can type /townoff in the chat window.

Thanks to everyone who submitted ideas about this!

Update - As of today, Town Officials also have the ability to issue the /townexpand command to help your town grow.

Inventory Return System

Now if a mayor/town official picks up someone's block, it is returned to original player's inventory.

Basic Inventory Sell Command

You can sell all items in your inventory with the command /sellallinv.  For more details, see this post.

Play it Now

Well, that's it for this month (whew).  As always, please follow along here on IndieDB, Twitter, or Facebook for the latest updates, and click here play the game!

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Comments  (0 - 10 of 18)
Tilranus
Tilranus Apr 12 2012, 11:28pm says:

Is there a way to turn pvp on or off in this game?
Cause to me it would lower the fun factor if it was on all the time.

+1 vote     reply to comment
Sim9
Sim9 Apr 14 2012, 12:00am replied:

PVP is on, but only in wilderness areas. Inside of Origin, or a player city you belong to, you are safe

+1 vote     reply to comment
Traslogan
Traslogan Feb 12 2012, 8:05am says:

The game is very good, and very original for an MMO in my opinion. To make 8-bit work I find you just have to make sure it's polished (Considerable detail can go into 8-bit in my experience). But I must say, Excellent work so far!

+2 votes     reply to comment
Sim9
Sim9 Feb 12 2012, 8:17pm replied:

Thank you very much! I plan to do more polishing as I go, because I agree it's very important to the experience.

+1 vote     reply to comment
Ravious
Ravious Feb 6 2012, 2:17pm says:

I don't know if this is already in the game, or if there's any plans for it; if not, please make sure to implement the PK (player killer) concept. That would add such a great element to the game.

+2 votes     reply to comment
Sim9
Sim9 Feb 10 2012, 5:41pm replied:

Yep - you can PK in game :) Just make sure you're not in town when you do it

+1 vote     reply to comment
ScientistMan
ScientistMan Jan 25 2012, 10:51pm says:

This game is really good. I love the openness of it all.

+2 votes     reply to comment
Sim9
Sim9 Jan 26 2012, 8:28pm replied:

Thanks! :D

+1 vote     reply to comment
thebluecrusader
thebluecrusader Dec 22 2011, 5:18am says:

Did you get an idea for this from toontown? Because there is lawyer animals on that, althought may I say this does look like a good game.

+2 votes     reply to comment
Sim9
Sim9 Dec 22 2011, 3:45pm replied:

Thanks thebluecrusader! Haven't actually played that. I wanted all the characters ingame to be unusual... not the standard MMO stuff (although sounds like someone beat me to it! ;))

+1 vote     reply to comment
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