Forum Thread
  Posts  
WWIII Mod for MOHAA (Forums : Ideas & Concepts : WWIII Mod for MOHAA) Locked
Thread Options
EvilFish
EvilFish The Only Official ModDB Fish
Dec 29 2003 Anchor

I apologize in advance If this idea has been done to death (I'm new to the hobby of modding), but I was hit by a rather interesting mod idea, and, while I have the equipment, lack the experience and the personpower (Just me at the moment) to make it happen. The idea was to have a kind of alternate history 'What if?' deal, where in the game's fictional world, the allies lost WWII and, and a massive retreat was staged, with American, Austrailian and British troops withdrawing to their hoemlands. Within months England and scandinavia were captured, and Russia fell to a last ditch push by German troops in the Eastern-European theater. Fast forward 20-some years, around the 60's. American troops are planning to launch an invasion at the German's weakest defences, around the Arctic circle. Fro, there, the plan is to move downward, liberating as they go and, hopefully, destroy the German empire from within.

This would be a multiplayer-only mod, with maps representing Scandinavia, The Arctic Circle, France, A 'Liberating London' Map (Big plans for that sucker), a German castle, Berlin and assorted other battlefields. I intend to use the MOHAA engine (Which is the Quake III engine Unless I'm mistaken) and basically stick to the same physics and mood, but with an updated HUD, new weapons, and updated models (Chances are, the uniforms of American troops wouldn't have changed that much in the span of two decades, so we can probably build off the MOHAA models.)

My experience is primarily in design, level design, with some Graphic design skill and I'm willing to build the website (Not a domain name, but nevertheless...). I have access to A character Modeller, Photoshop 7.0, a map editor, and quite a few PC related resources, but all I need now is a team. I'm in need of:
-Texture Artist
-Modeller (Characters and maps preferably)
-Several Coders, if possible.
-Anyone else interested in contributing.

Thanks a lot, let me know if you're interested. My Email is EvilFish17@MSN.com.

a_llama
a_llama Teh moddb llama
Dec 30 2003 Anchor

Sounds good, you don't get enough fictional mods these days. good luck :D

Dec 30 2003 Anchor

That reminds me of a commercially released game. Can't remember what it was called. Pretty recent, WW2 hadn't finished, 60's. umm ...

EvilFish
EvilFish The Only Official ModDB Fish
Dec 30 2003 Anchor

I really don't know what you're talking about though, if I had to guess it would be secret weapons of WWII. I don't actually Know that game's plot let alone own it but I had a suspicion it might be a similiar premise.

frosty-theaussie
frosty-theaussie Sonny Jim
Dec 30 2003 Anchor

treznz, that was Iron Storm, and was set during a WW1 that hadn't finished, even by the '60s. It was a bit average.

--

User Posted Image

Dec 30 2003 Anchor

I love alternate history stuff, and I love war mods, so the idea rings true to me. However, given that MoH:AA isn't a great mod platform, and given that it's quite old, I'd suggest moving to a different game. Also, I'd do two other htings before raising your hopes for getting a team together:
1. Write a design document that covers everything in more detail.
2. Revise your expectations somewhat. Starting out aiming that high might not be prudent. Too many mods fail because of overconfidence and aiming too high.

If this ends up going through though, I'll look forward to it.

EvilFish
EvilFish The Only Official ModDB Fish
Dec 30 2003 Anchor

Thanks for the tip Longbow. What Engine do you suggest? Perhaps
Deus Ex II?

- Edited By EvilFish On Tue 30th, Dec 2003 @ 8:17:00pm

Dec 31 2003 Anchor

Well I'll tell you what. Im the one that invented and created city nights for medal of honor. And what you are talking about takes 10 times more effort than what we did. I only mod for clans and friends now. My last mod can be foun dat www.mohfiles.com THE STALINGRAD MOD
Good luck to you.

PS. Im pi$$ed someone here used my name on this forum. Gen Cobra. There is only one and will be only one.

frosty-theaussie
frosty-theaussie Sonny Jim
Dec 31 2003 Anchor

You cannot mod for DX2 because the developers, Ion Storm, aren't going to release a SDK or any tools.

--

User Posted Image

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.