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UVmapping problem. | Locked | |
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Sep 26 2004 Anchor | |
Ok, so here's the deal.I use texporter to map my models (or try) and I always get a distorted .bmp file that doesn't fit all the way around/goes where it's not supposed to.I was wondering if anyone had any good UVmapping program links and/or can help a brother out (me ) and/or give me poitners. K? Thanks. -- When there is no more room in Hell, the Dead will walk the Earth. chis wrote: |
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Sep 26 2004 Anchor | |
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Sep 26 2004 Anchor | |
I am not really a modeller.. what exactly does UVmapping mean.. and what doe sit do? -- E-Labs.Ecion ~~ Official modDB BoobMan |
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Sep 26 2004 Anchor | ||
A very popular and simple to use program, is lithunwrap. There's one that you have to pay for, but someone made the same thing except free. DOWNLOAD: Files.seriouszone.com TUTORIALS: Unwrap3d.com Only takes a few minutes to figure out, GOOD LUCK! E-labs: Basically when you make your model, it has no texture/skin. UV mapping is pretty much like flattening your model so you can skin it. EXAMPLE: [IMAGE] Edited by: --
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Sep 26 2004 Anchor | |
lol.. ehm.. but what exactly are u unwrapping?.. or wrapping..?.. -- E-Labs.Ecion ~~ Official modDB BoobMan |
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Sep 26 2004 Anchor | |
Well there ya go bro you guys in the field willing to help ya out. again wish you the best let us know how it turns out with a snaphost or so.... --
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